Breeding, like fusion, offers a method of combining the features of two different monsters. When breeding you assign one monster as the + monster and one as a - monster. The dynamics of breeding change depending on which type you choose.
Normal Breeding
Normal breeding produces an Egg. When this egg hatches you will produce a completely new Monster that features the body of the + parent with the coloring of the - parent. Hatch-lings are at level 4.
The offspring can have any combination of moves (including future learned-moves!), quirks, typing or stats inherited from both parents.
In your journeys you will come across odd items that can be activated at the farm to influence and force certain traits to be inherited over others giving you a fine level of control.
Net Egg
When breeding, if you're playing online a copy of your offspring's genes is uploaded to the Crowns server. When performing a Net Egg breed you only enter a single monster. Afterwards, a random monster gene is pulled from the server and combined with your monster to produce a very surprising egg!
High Temperature Breeding
High Temperature Breeding is a volatile and potent form of breeding. The embryo created by two monsters mating grows quickly (perhaps too quickly) and leaves it's egg immediately. The embryo joins your team.
Not yet fully mature, the embryo is very fragile and cannot attack or take any damage. You will have to raise it to level 4 before it transforms into its true self.
However, having an embryo is useful - you can easily check stats and moves immediately after breeding without having to wait for an egg to hatch. Competitive breeders will find this feature quite useful when breeding for the perfect stat spread.
Breeding
- devotedtoneurosis
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- CostarZ
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Re: Breeding
So the Net Egg is technically Wonder Trade mixed with the breeding functions ?
Dear lord, this might end up being chaotic
Dear lord, this might end up being chaotic
Creator of the DLC Monster Sharprachnid
Skype: live:ultimoben (The field wouldn't let me put it in properly lol)
Skype: live:ultimoben (The field wouldn't let me put it in properly lol)
- Vajra
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Re: Breeding
Hi! I'm the creator of the DLC monster Hauntremolo!
Sprite by CostarZ. Other art by Leri.
Sprite by CostarZ. Other art by Leri.
- devotedtoneurosis
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Re: Breeding
Glad you're a fan It'll be cool, mostly just for fun. You obviously want to breed competitive monsters carefully and remove elements of randomness.
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Re: Breeding
Net Egg sounds pretty neat. Can't wait to see what kind of abomination I can get out of it.
Hippie Gnu Ears.
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Re: Breeding
I remember something you mentioned long time ago, about how if parents defeated lots of monster <instert name> their offspring would be more powerful against monster <insert the same name>. is this feature still coming in?
I love dwarves!
- devotedtoneurosis
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- Zaiwolfgang
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- devotedtoneurosis
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- Wighlek
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Re: Breeding
Hey, about the fusion and breeding mechanics to create new Crownies, I was thinking; how are we going to be able to identify created-monsters in the online interface without an official name?
For example: Let's say I bred a monster from Laz and Ix and I called it "Lazix" (yes, very original) and someone else bred from the same parents but called it "Izxo" (idk). In an online trade, how we will know wich Crownie are we trading without an official name? (maybe through an image, but let say I am chatting with other trader arrenge the trade, I can't see an image of the monster)
I'm very curious about it
For example: Let's say I bred a monster from Laz and Ix and I called it "Lazix" (yes, very original) and someone else bred from the same parents but called it "Izxo" (idk). In an online trade, how we will know wich Crownie are we trading without an official name? (maybe through an image, but let say I am chatting with other trader arrenge the trade, I can't see an image of the monster)
I'm very curious about it
Have a nice day!
Wighlek.
Wighlek.
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