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Re: Breeding

Posted: Wed Apr 11, 2018 3:08 am
by devotedtoneurosis
With online trading and battling we'll always make sure you can see what's on the other side!

Great question! Even two monsters that look similar can be quite different, so it's important to check their "toughness indicator" too, to see how strong they are/how much they are worth.

Re: Breeding

Posted: Sun Apr 22, 2018 11:28 pm
by Tyrax Lightning
There's such a thing as a "Toughness Indicator"? :o

Re: Breeding

Posted: Wed May 02, 2018 1:29 am
by afp513
Are the monsters via breeding randomly generated or are they preselected from a batch of monsters?

Re: Breeding

Posted: Sun May 06, 2018 7:37 pm
by Tyrax Lightning
afp513 wrote:Are the monsters via breeding randomly generated or are they preselected from a batch of monsters?

I wouldn't say no to an answer to this as well... could be useful to know if breeding the same 2 Monsters together could produce different results...

Re: Breeding

Posted: Thu May 10, 2018 3:12 pm
by devotedtoneurosis
Hey Guys!

Nothing random, but the monster is procedurally created data-wise. All the sprites and colors are made by hand :)

Re: Breeding

Posted: Sat May 12, 2018 7:39 pm
by Tyrax Lightning
Cool! Hopefully that means Breeding & Fusing Monsters won't be a chore like Pokémon Breeding is. I dunno why Pokémon thought it had to take something like making more Monsters & turn it into a 2nd Job... Making killing machines is supposed to be FUN. :twisted:

Re: Breeding

Posted: Sun May 13, 2018 12:43 am
by cloudd901
devotedtoneurosis wrote:Hey Guys!

Nothing random, but the monster is procedurally created data-wise. All the sprites and colors are made by hand :)


This was what I was curious about. I've only barely begun playing but I look forward to it very much. Still wondering about more technical details though.

So you can have nearly endless unique monsters with a limited set of sprites that stem from the most recent parents.
How many base monsters are there?
How many unique sprites are there?
Have you tried procedurally generating sprites?